Publications

  2024

[E.7] *F. Lu, *M. Chen, H. Hsiang, P. Deshpande, C. Wang, and B. MacIntyre, "Adaptive 3D UI Placement in Mixed Reality Using Deep Reinforcement Learning", in the Extended Abstract of the 2024 CHI Conference on Human Factors in Computing Systems (CHI EA'24), 7 pages, May 2024.

[J.2] L. Pavanat, F. Lu, C. North, and D. Bowman, "Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays", in the IEEE Transactions on Visualization and Computer Graphics (TVCG), 15 pages, Feb 2024.

DOI PDF

  2023

[E.6] M. Gottsacker, M. Chen, D. Saffo, F. Lu, and B. MacIntyre, "Hybrid User Interface for Audience Feedback Guided Asymmetric Immersive Presentation of Financial Data", in the 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 6 pages, Oct 2023.

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[C.10] F. Lu, Y. Xu, X. Xu, B. Jones, and L. Malamed, "Exploring the Impact of User and System Factors on Human-AI Interactions in Head-Worn Displays", in the IEEE International Symposium on Mixed and Augmented Reality (ISMAR'23), Sydney, Australia, 10 pages, Oct 2023.

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[C.9] F. Lu, L. Pavanatto, and D. Bowman, "In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use", in the ACM Symposium on Spatial User Interaction (SUI'23), Sydney, Australia, 9 pages, Oct 2023.

DOI PDF Teaser

[C.8] X. Xu, A. Yu, T. Yonker, K. Todi, F. Lu, X. Qian, J. Belo, T. Wang, M. Li, A. Mun, T. Wu, J. Shen, T. Zhang, N. Kokhlikyan, F. Wang, P. Sorenson, S. Kim and H. Benko, "XAIR: A Framework of Explainable AI in Augmented Reality", in the ACM CHI Conference on Human Factors in Computing Systems (CHI’23), 30 pages, Apr 2023.

DOI Teaser Video
Best Paper Honorable Mention

  2022

[J.1] Y. Li, I. Tahmid, F. Lu, and D. Bowman, "Evaluation of Pointing Ray Techniques for Distant Object Referencing in Model-Free Outdoor Collaborative Augmented Reality", in IEEE Transactions on Visualization and Computer Graphics (TVCG ISMAR’22 Special Issue), 11 pages, Sep 2022.

DOI PDF

[C.7] F. Lu and Y. Xu, "Exploring Spatial UI Transition Mechanisms with Head-Worn Augmented Reality", in the ACM CHI Conference on Human Factors in Computing Systems (CHI'22), New Orleans, LA, USA, 16 pages, May 2022.

DOI PDF Teaser Presentation

[C.6] S. Davari, F. Lu, and D. Bowman, "Validating the Benefits of Glanceable and Context-Aware Augmented Reality for Everyday Information Access Tasks", in the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEEVR'22), Christchurch, New Zealand, 9 pages, March 2022.

DOI PDF Teaser Presentation

[E.5] L. Lisle, F. Lu, S. Davari, I. Tahmid, A. Giovannelli, C. Ilo, L. Pavanatto, L. Zhang, L. Schlueter, and D. Bowman, "Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques", in 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 920 - 921, Christchurch, New Zealand, March 2022.

Oculus Quest APK Vive / Index DOI PDF Teaser
Best 3DUI Award

  2021

[C.5] F. Lu, S. Davari, and D. Bowman, "Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality", in the ACM Symposium on Spatial User Interaction (SUI'21), 11 pages, November 2021, Virtual Event.

DOI PDF Teaser Presentation
Best Paper Honorable Mention

[C.4] F. Lu and D. Bowman, "Evaluating the Potential of Glanceable AR Interfaces for Authentic Everyday Uses", in the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEEVR'21), Lisbon, Portugal, pp. 759-768, March 2021.

DOI PDF Teaser Presentation

[E.4] L. Zhang, F. Lu, I. Tahmid, L. Lisle, S. Davari, N. Gutkowski, L. Schlueter, and D. Bowman, "Fantastic Voyage 2021: Targeted COVID-19 Vaccine Delivery to Antigen-presenting Immune Cells", in 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Lisbon, Portugal, pp. 695-696, March 2021.

Oculus Quest APK DOI PDF Teaser
Best 3DUI Award

  2020

[C.3] F. Lu, S. Davari, L. Lisle, Y. Li, and D. Bowman, "Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality", in the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEEVR'20), Atlanta, GA, USA, pp. 930-938, March 2020.

DOI PDF Teaser Presentation

[E.3] S. Davari, F. Lu, and D. Bowman, "Occlusion Management Techniques for Everyday Glanceable AR Interfaces", in the IEEE Workshop on Everyday Virtual Reality (WEVR), Atlanta, GA, USA, pp. 324-330, March 2020.

DOI PDF Teaser Presentation

[E.2] L. Pavanatto, F. Lu, S. Davari, E. Harris, A. Folino, S. Imamov, S. Chekuri, L. Blustein, W. Lages, and D. Bowman, "Get the job! An immersive simulation of sensory overload", in the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Atlanta, GA, USA, pp. 509-510, March 2020.

DOI PDF Teaser

  2019

[C.2] Y. Li, F. Lu, W. Lages, and D. Bowman, "Gaze Direction Visualization Techniques for Collaborative Wide-Area Model-Free Augmented Reality", in Symposium on Spatial User Interaction (SUI'19), New Orleans, LA, USA, no.11, 11 pages, Oct 2019.

DOI PDF Teaser Presentation

[E.1] S. Davari, Y. Li, L. Lisle, F. Lu, L. Zhang, L. Blustein, X. Feng, B. Gabaldon, M. Kwiatkowski, and D. Bowman, "Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality", in the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Osaka, Japan, pp. 1405-1406, Mar 2019.

DOI PDF Teaser

  2018

[C.1] F. Lu, D. Yu, H.N. Liang, W. Chen, K. Papangelis, and N. Ali, "Evaluating engagement level and analytical support of interactive visualizations in virtual reality environments", in IEEE International Symposium on Mixed and Augmented Reality (ISMAR'18), Munich, Germany, pp. 143-152, Oct 2018.

DOI PDF Teaser Presentation